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CGA   2008 Computational Geometry and its Applications
Wall of Fame | Most Viewed CGA-2008 Paper
CGA
2008
13 years 3 months ago
Depth-of-Field Blur Effects for First-Person Navigation in Virtual Environments
This paper studies the use of visual blur effects, i.e., blurring of parts of the image fed back to the user, for First-Person-Navigations in Virtual Environments (VE). First, we ...
Sébastien Hillaire, Anatole Lécuyer,...
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