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SI3D   2010 Symposium on Interactive 3D Graphics
Wall of Fame | Most Viewed SI3D-2010 Paper
SI3D
2010
ACM
13 years 11 months ago
Volumetric obscurance
Obscurance and Ambient Occlusion (AO) are popular techniques in both film and games that model how ambient light is shadowed. While it is largely a solved problem for static scen...
Bradford James Loos, Peter-Pike Sloan
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