Sciweavers

ISMAR
2005
IEEE

A Mediated Reality Environment Using a Loose and Sketchy Rendering Technique

13 years 9 months ago
A Mediated Reality Environment Using a Loose and Sketchy Rendering Technique
In this poster, we present sketchy-ar-us, a modified, realtime version of the Loose and Sketchy algorithm used to render graphics in an AR environment. The primary challenge was to modify the original algorithm to produce a NPR effect at interactive frame rate. Our algorithm renders moderately complex scenes at multiple frames per second. Equipped with a handheld visor, visitors can see the real environment overlaid with virtual objects with both the real and virtual content rendered in a non-photorealistic style.
Michael Haller, Florian Landerl
Added 25 Jun 2010
Updated 25 Jun 2010
Type Conference
Year 2005
Where ISMAR
Authors Michael Haller, Florian Landerl
Comments (0)