Sciweavers

NETGAMES
2005
ACM

Packetization interval of haptic media in networked virtual environments

13 years 9 months ago
Packetization interval of haptic media in networked virtual environments
This paper deals with the packetization interval of haptic media in networked virtual environments. We here handle work in which a user moves an object by manipulating a haptic interface device. In previous studies, we packetize haptic media on capturing them. In this paper, we propose a scheme which lengthens the packetization interval and evaluate the efficiency of the work by experiment. Experimental results show that the packetization interval of several milliseconds produces higher efficiency of the work. We also examine the influences of the packetization interval and network latency on the efficiency of the work in the proposed scheme. Categories and Subject Descriptors H.4 [Information Systems Applications]: Communications Applications; H.5.1 [Information Interfaces and Presentation]: Multimedia Information Systems—Artificial, augumented, and virtual realities General Terms Algorithms, Performance, Human Factors, Experimentation Keywords Networked virtual environments, Hap...
Masaki Fujimoto, Yutaka Ishibashi
Added 26 Jun 2010
Updated 26 Jun 2010
Type Conference
Year 2005
Where NETGAMES
Authors Masaki Fujimoto, Yutaka Ishibashi
Comments (0)