Sciweavers

MMM
2003
Springer

Emotional Communication with Virtual Humans

13 years 9 months ago
Emotional Communication with Virtual Humans
In this paper, we present our approach to modelling perceptive 3D virtual characters with emotion and personality. The characters are powered by a dialogue system that consists of a large set of basic interactions between the user and the computer. These interactions are encoded in finite state machines. The system is integrated with an expression recognition system, that tracks a user’s face in real-time and obtains expression data. Also, the system includes a personality and emotion simulator, so that the character responds naturally to both the speech and the facial expressions of the user. The virtual character is represented by a 3D face that performs the speech and facial animation in real-time, together with the appropriate facial expressions.
Arjan Egges, Sumedha Kshirsagar, Xuan Zhang, Nadia
Added 05 Jul 2010
Updated 05 Jul 2010
Type Conference
Year 2003
Where MMM
Authors Arjan Egges, Sumedha Kshirsagar, Xuan Zhang, Nadia Magnenat-Thalmann
Comments (0)