Sciweavers

ECAI
1998
Springer

Metaprogramming Forced Moves

13 years 7 months ago
Metaprogramming Forced Moves
Knowledge about forced moves enables to select a small number of moves from the set of possible moves. It is very important in complex domains where search trees have a large branching factor. Knowing forced moves drastically cuts the search trees. We propose a language and a metaprogram to create automatically the knowledge about interesting and forced moves, only given the rules about the direct effects of the moves. We describe the successful application of this metaprogram to the game of Go. It creates rules that give complete sets of forced moves.
Tristan Cazenave
Added 05 Aug 2010
Updated 05 Aug 2010
Type Conference
Year 1998
Where ECAI
Authors Tristan Cazenave
Comments (0)