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ICCV
2001
IEEE

Improving AR using Shadows Arising from Natural Illumination Distribution in Video Sequences

14 years 6 months ago
Improving AR using Shadows Arising from Natural Illumination Distribution in Video Sequences
In this paper, we propose a method for generating realistic shadows of virtual objects inserted into a real video sequence. Our aim is to improve and extend the work of [1], which is based on a static camera, to the case of a video sequence. This extension consists of several procedures: calibration of a moving video camera and a graphic camera, removing false shadows occurring due to a shortcoming of the static camera approach for the estimation of an illumination distribution, and so on. The calibration of the moving camera is solved by camera self-calibration and, with it, we designed a flexible graphic world coordinate system embedding technique called "match move". We also show that the shortcoming of the previous static camera approach is overcome by using information from video sequence. Finally we present the experimental results of a real video sequence.
Taeone Kim, Yongduek Seo, Ki-Sang Hong
Added 15 Oct 2009
Updated 31 Oct 2009
Type Conference
Year 2001
Where ICCV
Authors Taeone Kim, Yongduek Seo, Ki-Sang Hong
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