Sciweavers

IV
1999
IEEE

2D Texture Refinement Using Procedural Functions

13 years 8 months ago
2D Texture Refinement Using Procedural Functions
In Computer Graphics, aliasing is a problem which is always present when discrete elements are mapped to continuous functions or vice-versa. Although there is no general solution for this kind of problem, there are many techniques that aim at reducing the effects of aliasing. This work first discusses how interpolation methods are usually applied in order to correct this problem and shows the limitations of this techniques. The article presents then another solution for this problem, that can be used together with the interpolation and consists at increasing details to the texture, making use of procedural functions.
Esteban Walter Gonzalez Clua, Marcelo Dreux, Marce
Added 04 Aug 2010
Updated 04 Aug 2010
Type Conference
Year 1999
Where IV
Authors Esteban Walter Gonzalez Clua, Marcelo Dreux, Marcelo Gattass
Comments (0)