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ECCV
2002
Springer

3D Modelling Using Geometric Constraints: A Parallelepiped Based Approach

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3D Modelling Using Geometric Constraints: A Parallelepiped Based Approach
In this paper, efficient and generic tools for calibration and 3D reconstruction are presented. These tools exploit geometric constraints frequently present in man-made environments and allow camera calibration as well as scene structure to be estimated with a small amount of user interactions and little a priori knowledge. The proposed approach is based on primitives that naturally characterize rigidity constraints: parallelepipeds. It has been shown previously that the intrinsic metric characteristics of a parallelepiped are dual to the intrinsic characteristics of a perspective camera. Here, we generalize this idea by taking into account additional redundancies between multiple images of multiple parallelepipeds. We propose a method for the estimation of camera and scene parameters that bears strong similarities with some self-calibration approaches. Taking into account prior knowledge on scene primitives or cameras, leads to simpler equations than for standard self-calibration, an...
Marta Wilczkowiak, Edmond Boyer, Peter F. Sturm
Added 16 Oct 2009
Updated 16 Oct 2009
Type Conference
Year 2002
Where ECCV
Authors Marta Wilczkowiak, Edmond Boyer, Peter F. Sturm
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