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AAAI
2008

Achieving Cooperation in a Minimally Constrained Environment

13 years 6 months ago
Achieving Cooperation in a Minimally Constrained Environment
We describe a simple environment to study cooperation between two agents and a method of achieving cooperation in that environment. The environment consists of randomly generated normal form games with uniformly distributed payoffs. Agents play multiple games against each other, each game drawn independently from the random distribution. In this environment cooperation is difficult. Tit-for-Tat cannot be used because moves are not labeled as "cooperate" or "defect", fictitious play cannot be used because the agent never sees the same game twice, and approaches suitable for stochastic games cannot be used because the set of states is not finite. Our agent identifies cooperative moves by assigning an attitude to its opponent and to itself. The attitude determines how much a player values its opponents payoff, i.e how much the player is willing to deviate from strictly selfinterested behavior. To cooperate, our agent estimates the attitude of its opponent by observing...
Steven Damer, Maria L. Gini
Added 02 Oct 2010
Updated 02 Oct 2010
Type Conference
Year 2008
Where AAAI
Authors Steven Damer, Maria L. Gini
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