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2003
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An Active Self-Optimizing Multiplayer Gaming Architecture

13 years 9 months ago
An Active Self-Optimizing Multiplayer Gaming Architecture
Venkatraman Ramakrishna, Max Robinson, Kevin Eusti
Added 04 Jul 2010
Updated 04 Jul 2010
Type Conference
Year 2003
Where IEEEAMS
Authors Venkatraman Ramakrishna, Max Robinson, Kevin Eustice, Peter L. Reiher
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