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PRL
2006

Applying 3D human model in a posture recognition system

13 years 4 months ago
Applying 3D human model in a posture recognition system
This paper proposes an approach to recognise human postures in video sequences, which combines a 2D approach with a 3D human model. The 3D model is a realistic articulated human model which is used to obtain reference postures to compare with test postures. Several 2D approaches using different silhouette representations are compared with each other: projections of moving pixels on the reference axis, Hu moments and skeletonisation. We are interested in a set of specific postures which are representative of typical video understanding applications. We describe results for recognition of general postures (e.g. standing) and detailed postures (e.g standing with one arm up) in ambiguous/optimal viewpoint with good/bad segmented silhouette to show the effectiveness of our approach. Key words: Human posture, 3D human model, Vision and image processing, Silhouette, Horizontal and vertical projections, Hu moments, Image skeletonisation
Bernard Boulay, François Brémond, Mo
Added 14 Dec 2010
Updated 14 Dec 2010
Type Journal
Year 2006
Where PRL
Authors Bernard Boulay, François Brémond, Monique Thonnat
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