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CORR
2006
Springer

Approximate Convex Optimization by Online Game Playing

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Approximate Convex Optimization by Online Game Playing
This paper describes a general framework for converting online game playing algorithms into constrained convex optimization algorithms. This framework allows us to convert the wellestablished bounds on regret of online algorithms to prove convergence in the offline setting. The resulting algorithms are very simple to implement and analyze, and for some scenarios attain a better rate of convergence than previously known.
Elad Hazan
Added 11 Dec 2010
Updated 11 Dec 2010
Type Journal
Year 2006
Where CORR
Authors Elad Hazan
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