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IJCAI
2003

Approximating Game-Theoretic Optimal Strategies for Full-scale Poker

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Approximating Game-Theoretic Optimal Strategies for Full-scale Poker
The computation of the first complete approximations of game-theoretic optimal strategies for fullscale poker is addressed. Several abstraction techniques are combined to represent the game of 2player Texas Hold’em, having size ¢¤£¦¥¨§©¨ , using closely related models each having size ¢¤£¦¥¨§¨ . Despite the reduction in size by a factor of 100 billion, the resulting models retain the key properties and structure of the real game. Linear prosolutions to the abstracted game are used to create substantially improved poker-playing programs, able to defeat strong human players and be competitive against world-class opponents.
Darse Billings, Neil Burch, Aaron Davidson, Robert
Added 31 Oct 2010
Updated 31 Oct 2010
Type Conference
Year 2003
Where IJCAI
Authors Darse Billings, Neil Burch, Aaron Davidson, Robert C. Holte, Jonathan Schaeffer, Terence Schauenberg, Duane Szafron
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