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2002

Behavior generation for a mobile robot based on the adaptive fitness function

9 years 11 months ago
Behavior generation for a mobile robot based on the adaptive fitness function
We have to prepare the evaluation (fitness) function to evaluate the performance of the robot when we apply the machine learning techniques to the robot application. In many cases, the fitness function is composed of several aspects. Simple implementation to cope with the multiple fitness function is a weighted summation. This paper presents an adaptive fitness function for the evolutionary computation to obtain the purposive behaviors through changing the weights for the fitness function. As an example task, a shooting behavior in a simplified soccer game is selected to show the validity of the proposed method. Simulation results and real experiments are shown, and a discussion is given.
Eiji Uchibe, Masakazu Yanase, Minoru Asada
Added 23 Dec 2010
Updated 23 Dec 2010
Type Journal
Year 2002
Where RAS
Authors Eiji Uchibe, Masakazu Yanase, Minoru Asada
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