Sciweavers

Share
SI3D
1995
ACM

Behavioral Control for Real-Time Simulated Human Agents

8 years 7 months ago
Behavioral Control for Real-Time Simulated Human Agents
A system for controlling the behaviors of an interactive human-like agent, and executing them in real-time, is presented. It relies on an underlying model of continuous behavior, as well as a discrete scheduling mechanism for changing behavior over time. A multiprocessing framework executes the behaviors and renders the motion of the agents in real-time. Finally we discuss the current state of our implementation and some areas of future work.
John P. Granieri, Welton Becket, Barry D. Reich, J
Added 26 Aug 2010
Updated 26 Aug 2010
Type Conference
Year 1995
Where SI3D
Authors John P. Granieri, Welton Becket, Barry D. Reich, Jonathan Crabtree, Norman I. Badler
Comments (0)
books