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CVGIP
2006

Breathe easy: Model and control of human respiration for computer animation

13 years 4 months ago
Breathe easy: Model and control of human respiration for computer animation
In this paper, we detail an anatomically inspired, physically based model of the human torso designed for the visual simulation of respiration using a mixed system of rigid and deformable parts. Motion related to breath is a signature movement of the human body and an indicator for life but it has been largely overlooked by the graphics community. A novel composition of biological components is necessary to capture the key characteristics of breathing motion visible in the human trunk because the movement is generated fundamentally through the combination of both rigid bone and soft tissue. Our approach uses a simple physically based muscle element which is used throughout to drive the motion of the ribs and diaphragm as well as in other muscles, like those of the abdomen, to produce passive resistance. In addition, we describe an implementation of a straightforward method for preserving incompressible volume in deformable bodies to use in approximating the motion of the abdomen relat...
Victor B. Zordan, Bhrigu Celly, Bill Yuan-chi Chiu
Added 11 Dec 2010
Updated 11 Dec 2010
Type Journal
Year 2006
Where CVGIP
Authors Victor B. Zordan, Bhrigu Celly, Bill Yuan-chi Chiu, Paul C. DiLorenzo
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