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NPAR
2004
ACM

Cartoon rendering of smoke animations

13 years 10 months ago
Cartoon rendering of smoke animations
We describe a technique for generating cartoon style animations of smoke. Our method takes the output of a physically-based simulator and uses it to drive particles that are rendered using a variant of the depth differences technique (originally used for rendering trees). Specific issues we address include the placement and evolution of primitives in the flow and the maintenance of temporal coherence. The results are visually simple, flicker-free animations that convey the turbulent, dynamic nature of the gas with simple outlines. CR Categories: I.3.0 [Computer Graphics]: General
Andrew Selle, Alex Mohr, Stephen Chenney
Added 30 Jun 2010
Updated 30 Jun 2010
Type Conference
Year 2004
Where NPAR
Authors Andrew Selle, Alex Mohr, Stephen Chenney
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