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ICCS
2004
Springer

A Client-Server Engine for Parallel Computation of High-Resolution Planes

9 years 7 months ago
A Client-Server Engine for Parallel Computation of High-Resolution Planes
The paper describes a visualization mechanism that permits fast extraction of high-resolution slices of interest from large biomedical datasets stored remotely. To provide the user with real-time interaction, a sub-sampling mechanism of the 3D images has been developed. The 3D sub-sampled view is detailed enough to provide a context and allow a user to orient him/herself. The result of clipping is a high-resolution plane, which can be explored independently from the 3D image. The clipping engine is built as a client-server application, where the computation of high-resolution planes is executed on a server-site in parallel. This approach results in remarkably good performance.
D. P. Gavidia, Elena V. Zudilova, Peter M. A. Sloo
Added 01 Jul 2010
Updated 01 Jul 2010
Type Conference
Year 2004
Where ICCS
Authors D. P. Gavidia, Elena V. Zudilova, Peter M. A. Sloot
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