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WSCG
2001

Component-Based Architectures for Computer Vision Systems

9 years 8 months ago
Component-Based Architectures for Computer Vision Systems
Research performed in the field of computer vision has steadily ignored recent advances in programming tools and techniques, relying on well-established traditional methods, such as Unix-based C programming. While this can certainly be effective, modern computer vision research may benefit significantly from the new tools and technologies that have recently become available. This paper addresses the use of component-based programming methods and proposes a model loosely based on 3-tier architectures, for the creation of robust and reusable computer vision systems, in order to improve code modularity and reusability, and to ultimately foster cooperation between researchers in the field. It outlines a basic design strategy and exposes the benefits and drawbacks of migrating to component-based code. The model is used to build a component-driven framework that is designed based on the principles of 3-tier applications. Its purpose is to aid in the creation and maintenance of stable, depen...
A. Economopoulos, Drakoulis Martakos
Added 31 Oct 2010
Updated 31 Oct 2010
Type Conference
Year 2001
Where WSCG
Authors A. Economopoulos, Drakoulis Martakos
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