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COMPGEOM
2001
ACM

Computational geometry for sculpture

9 years 4 hour ago
Computational geometry for sculpture
This presentation illustrates examples of my geometric sculpture and outlines certain design techniques. I apply methods from the field of computational geometry to the creation of forms which are aesthetic objects. I am a full-time sculptor creating works that manifest what I call the geometric aesthetic. This aesthetic celebrates the beauty of geometry and spatial rationality. I seek to produce novel forms which engage the viewer visually and have an underlying coherence based on symmetric three-dimensional mathematical structures. Internal relationships between the components of a sculpture can provide a depth to the work, leading the viewer to return again and again, each time seeing deeper into the piece. In addition, the viewer is led to ask questions of a mathematical nature about the patterns he or she finds. In the design of such sculpture, there are many issues of calculation to be addressed. I work constructively, assembling parts that are ommon household objects or careful...
George W. Hart
Added 23 Aug 2010
Updated 23 Aug 2010
Type Conference
Year 2001
Where COMPGEOM
Authors George W. Hart
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