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WSCG
2004

Data Visualization Using Hardware Accelerated Spline Interpolation

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Data Visualization Using Hardware Accelerated Spline Interpolation
We present our method of real-time rendering of grid-structured data. The method uses bicubic spline interpolation running on common current graphics hardware to map the values to a texture. It allows us to render isolines of the visualized data and dynamically change the visualization parameters. We have implemented the method and incorporated it into a system of real-time simulation and visualization of combustion processes in pulverized coal boilers. We have compared the visual quality of produced images with the previously used visualization methods. Keywords Real-time visualization, vertex and fragment programs (shaders), hardware accelerated rendering, splines, isolines.
Petr Kadlec, Marek Gayer, Pavel Slavík
Added 31 Oct 2010
Updated 31 Oct 2010
Type Conference
Year 2004
Where WSCG
Authors Petr Kadlec, Marek Gayer, Pavel Slavík
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