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ACMIDC
2009

Drama prototyping for the design of urban interactive systems for children

13 years 8 months ago
Drama prototyping for the design of urban interactive systems for children
In this paper, we present Wi-swing, a case study approach in designing a networked playground for children located in a public garden. The approach adopted in the case study is based on prototyping using the technique of scenario dramatization. The process of designing augmented interactive systems needs to be addressed to consider the physical, aesthetic and social aspects of interaction. In the case study illustrated in this paper, the design process is based on prototyping using the scenario dramatization technique. This technique allows us to explore and investigate the possible features of interactive artifacts focusing on the potential of the technology and the emergent practices. Wi-swing is the concept developed using dramatization: a tool for listening to stories in public spaces, controlled entirely by children. In the paper we show the results of the early design process and the development of the concepts by scenario dramatization. In what follows, we describe a case study...
Andrea Alessandrini, Antonio Rizzo, Elisa Rubegni
Added 15 Aug 2010
Updated 15 Aug 2010
Type Conference
Year 2009
Where ACMIDC
Authors Andrea Alessandrini, Antonio Rizzo, Elisa Rubegni
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