End-user visualizations

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End-user visualizations
Computer visualization has advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached the point where even lowpower handheld computers can render and animate complex 3D graphics efficiently. Unfortunately, end-user computing does not yet provide the necessary tools and conceptual frameworks to let end-user developers access these technologies and build their own interactive 2D and 3D applications such as rich visualizations, animations and simulations. In this paper, we demonstrate the Agent Warp Engine (AWE), a formula-based shape-warping framework for end-user visualization. Categories and Subject Descriptors I.3.5 [Computational Geometry and Object Modeling]: Hierarchy and geometric transformations General Terms Design, Human Factors, Languages Keywords Real-time Image Warping, 3D Graphics, End-User Programming.
Alexander Repenning, Andri Ioannidou
Added 02 Oct 2010
Updated 02 Oct 2010
Type Conference
Year 2008
Where AVI
Authors Alexander Repenning, Andri Ioannidou
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