Sciweavers

ATAL
2010
Springer

Enumeration and exact design of weighted voting games

13 years 5 months ago
Enumeration and exact design of weighted voting games
In many multiagent settings, situations arise in which agents must collectively make decisions while not every agent is supposed to have an equal amount of influence in the outcome of such a decision. Weighted voting games are often used to deal with these situations. The amount of influence that an agent has in a weighted voting game can be measured by means of various power indices. This paper studies the problem of finding a weighted voting game in which the distribution of the influence among the agents is as close as possible to a given target value. We propose a method to exactly solve this problem. This method relies on a new efficient procedure for enumerating weighted voting games of a fixed number of agents. The enumeration algorithm we propose works by exploiting the properties of a specific partial order over the class of weighted voting games. The algorithm enumerates weighted voting games of a fixed number of agents in time exponential in the number of agents, and polyno...
Bart de Keijzer, Tomas Klos, Yingqian Zhang
Added 08 Nov 2010
Updated 08 Nov 2010
Type Conference
Year 2010
Where ATAL
Authors Bart de Keijzer, Tomas Klos, Yingqian Zhang
Comments (0)