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CHI
2009
ACM

Exploring the design of accessible goal crossing desktop widgets

14 years 5 months ago
Exploring the design of accessible goal crossing desktop widgets
Prior work has shown that goal crossing may be a more accessible interaction technique than conventional pointing-and-clicking for motor-impaired users. Although goal crossing with pen-based input devices has been studied, pen-based designs have limited applicability on the desktop because the pen can "fly in," cross, and "fly out," whereas a persistent mouse cursor cannot. We therefore explore possible designs for accessible mouse-based goal crossing widgets that avoid triggering unwanted goals by using secondary goals, gestures, and corners and edges. We identify four design principles for accessible desktop goal crossing widgets: ease of use for motor-impaired users, safety from false selections, efficiency, and scalability.
Eun Kyoung Choe, Kristen Shinohara, Parmit K. Chil
Added 24 Nov 2009
Updated 24 Nov 2009
Type Conference
Year 2009
Where CHI
Authors Eun Kyoung Choe, Kristen Shinohara, Parmit K. Chilana, Morgan Dixon, Jacob O. Wobbrock
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