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VRST
1997
ACM

A framework and testbed for studying manipulation techniques for immersive VR

13 years 7 months ago
A framework and testbed for studying manipulation techniques for immersive VR
Developing virtual reality (VR) applications which enable actual work over a period of time requires optimization of the most basic interactions, such as object manipulation, so that the immersed participant can concentrate on higher-level tasks rather than on lowlevel motor activities. This paper presents a framework and experimental testbed for studies of VR object manipulation techniques. The framework provides a systematic task analysis of immersive manipulation and suggests a user-specific non-Euclidean system for the measurement of VR spatial relationships. The Virtual Reality Manipulation Assessment Testbed (VRMAT) is a practical implementation of the framework and is a flexible tool allowing in-depth experimental studies of immersive manipulation. Pilot studies have been conducted to evaluate this framework and testbed and to establish a baseline for further development.
Ivan Poupyrev, Suzanne Weghorst, Mark Billinghurst
Added 07 Aug 2010
Updated 07 Aug 2010
Type Conference
Year 1997
Where VRST
Authors Ivan Poupyrev, Suzanne Weghorst, Mark Billinghurst, Tadao Ichikawa
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