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IWEC
2008

Game-Based Simulation for the Evaluation of Threat Detection in a Seaport Environment

13 years 5 months ago
Game-Based Simulation for the Evaluation of Threat Detection in a Seaport Environment
The ability to simulate a seaport environment, including illicit cargo and the sensors designed to detect such cargo, allows the evaluation of alternative detection methods in order to improve security at our nation's seaports. We describe our progress towards this goal. Specifically, we describe our modeling of threats at a particle emission level, modeling of sensors as particle detectors, modeling of the seaport dynamics (e.g, ships, cargo containers, cranes, trucks), and how the particles interact with the various structures and materials in the seaport environment as the cargo moves through the seaport. Ultimately, this simulation will serve as a testbed for the evaluation of sensor network data collection, fusion and decision making for threat detection in a seaport environment.
Allen Christiansen, Damian Johnson, Lawrence B. Ho
Added 29 Oct 2010
Updated 29 Oct 2010
Type Conference
Year 2008
Where IWEC
Authors Allen Christiansen, Damian Johnson, Lawrence B. Holder
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