Sciweavers

MMS
2010

Gaming on the move: urban experience as a new paradigm for mobile pervasive game design

13 years 2 months ago
Gaming on the move: urban experience as a new paradigm for mobile pervasive game design
In this paper, we describe a pervasive treasure hunting game: “Team exploration” based on the Transhumance ad hoc wifi platform. The testers of this game came up with innovative suggestions that combined the technical features of the platform with their urban experience. They pointed to specific aspects of urban mobility that influence pervasive game design and contribute to the user’s pleasure. These tests show that the notion of space (geometrical organization) is not enough to characterize and organize pervasive games and that four main anthropological features have to be taken into consideration: the concrete city (physical organisation), the imaginary city (narratives), the functional city (services) and the city events. These diverse aspects and qualifications of urban experience provide an interesting framework for the understanding of pervasive game experimentations, as well as point to new directions in pervasive game design. Our paper advocates that further anthropolog...
Annie Gentes, Aude Guyot-Mbodji, Isabelle M. Demeu
Added 29 Jan 2011
Updated 29 Jan 2011
Type Journal
Year 2010
Where MMS
Authors Annie Gentes, Aude Guyot-Mbodji, Isabelle M. Demeure
Comments (0)