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UIST
1996
ACM

The Go-Go Interaction Technique: Non-Linear Mapping for Direct Manipulation in VR

13 years 8 months ago
The Go-Go Interaction Technique: Non-Linear Mapping for Direct Manipulation in VR
The Go-Go immersive interaction technique uses the metaphor of interactively growing the user's arm and non-linear mapping for reaching and manipulating distant objects. Unlike others, our technique allows for seamless direct manipulation of both nearby objects and those at a distance. KEYWORDS Virtual reality, 3D user interface, user interface metaphor.
Ivan Poupyrev, Mark Billinghurst, Suzanne Weghorst
Added 08 Aug 2010
Updated 08 Aug 2010
Type Conference
Year 1996
Where UIST
Authors Ivan Poupyrev, Mark Billinghurst, Suzanne Weghorst, Tadao Ichikawa
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