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JVCA
2007

Gradient-based shell generation and deformation

13 years 4 months ago
Gradient-based shell generation and deformation
Shell becomes popular in a variety of modeling techniques for representing small-scale features and increasing visual complexity. Current shell generation algorithms do not measure the volume distortion for geometric texture mapping. And when the object deforms, it is very challenging for existing algorithms to wrap the space inside the shell without large artifacts. We propose an approach to these problems by minimizing the difference between the deformation gradient of the space in the shell and the rotation component of it. Because the shell space is warped as rigid as possible, small features embedded in the shell can be preserved well. Furthermore, our algorithm can achieve shell like object deformation. We introduce a novel hierarchical dimension reduction method to solve the involved non-linear optimization problem efficiently. Finally, several examples are presented to demonstrate the usefulness of our algorithm. Keywords shell, mesh, deformation gradient
Jin Huang, Xinguo Liu, Haiyang Jiang, Qing Wang, H
Added 16 Dec 2010
Updated 16 Dec 2010
Type Journal
Year 2007
Where JVCA
Authors Jin Huang, Xinguo Liu, Haiyang Jiang, Qing Wang, Hujun Bao
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