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PERVASIVE
2011
Springer

Hybrid Prototyping by Using Virtual and Miniature Simulation for Designing Spatial Interactive Information Systems

12 years 7 months ago
Hybrid Prototyping by Using Virtual and Miniature Simulation for Designing Spatial Interactive Information Systems
Abstract. In this paper, we introduce CityCompiler, an integrated environment for the iteration-based development of spatial interactive systems. CityCompiler visualizes interactive systems in a virtual 3D space by combining the Processing1 source code and the 3D model of the real space, designed with Google SketchUp. A simulation in virtual space enables us to test a spatial layout and a combination of components. In addition, the system function of smoothly switching between a virtual sensor and a real sensor realizes hybrid prototyping by means of virtual simulation and miniature simulation. These features integrate the space design with the software design and allow the smooth deployment of spatial interactive information systems into the real world.
Yasuto Nakanishi, Koji Sekiguchi, Takuro Ohmori, S
Added 17 Sep 2011
Updated 17 Sep 2011
Type Journal
Year 2011
Where PERVASIVE
Authors Yasuto Nakanishi, Koji Sekiguchi, Takuro Ohmori, Soh Kitahara, Daisuke Akatsuka
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