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Input interactions and context component based modelisations: differences and similarities

8 years 11 months ago
Input interactions and context component based modelisations: differences and similarities
Since several years, ubiquitous computing and pervasive computing has emerged and, in particular, context-aware computing. Using mobile devices, the context is perpetually evolving, more than with standard workstation. In such environment, software must modify its behavior dynamically. An emerging way of programming an adaptive software is component programming. The focus of this paper is to review existing component approaches for input devices and for context especially those that consider component modeling. We aim at determining the similarities and differences between context and input devices in order to propose further a common component model architecture that will help building such intelligent applications. Categories and Subject Descriptors H.5.2 [Information Interfaces and Presentation]: Usercentered design Keywords Context, human computer interaction
Diane Lingrand, Michel Riveill
Added 30 Oct 2010
Updated 30 Oct 2010
Type Conference
Year 2006
Where AVI
Authors Diane Lingrand, Michel Riveill
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