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AGS
2009
Springer

Intelligent NPCs for Educational Role Play Game

13 years 10 months ago
Intelligent NPCs for Educational Role Play Game
Video games in general and educational role play games in particular would increase in believability if Non Player Characters reacted appropriately to the player’s actions. Realistic and responsive feedback from game characters is important to increase engagement and enjoyment in players. In this paper, we discuss the modelling of autonomous characters based on a biologically-inspired theory of human action regulation taking into account perception, motivation, emotions, memory, learning and planning. These agents populate an educational Role Playing Game, ORIENT (Overcoming Refugee Integration with Empathic Novel Technology) dealing with the cultural-awareness problem for children aged 13 to 14.
Mei Yii Lim, João Dias, Ruth Aylett, Ana Pa
Added 25 May 2010
Updated 25 May 2010
Type Conference
Year 2009
Where AGS
Authors Mei Yii Lim, João Dias, Ruth Aylett, Ana Paiva
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