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CGF
2008

Interactive Volume Rendering with Dynamic Ambient Occlusion and Color Bleeding

8 years 7 months ago
Interactive Volume Rendering with Dynamic Ambient Occlusion and Color Bleeding
We propose a method for rendering volumetric data sets at interactive frame rates while supporting dynamic ambient occlusion as well as an approximation to color bleeding. In contrast to ambient occlusion approaches for polygonal data, techniques for volumetric data sets have to face additional challenges, since by changing rendering parameters, such as the transfer function or the thresholding, the structure of the data set and thus the light interactions may vary drastically. Therefore, during a preprocessing step which is independent of the rendering parameters we capture light interactions for all combinations of structures extractable from a volumetric data set. In order to compute the light interactions between the different structures, we combine this preprocessed information during rendering based on the rendering parameters defined interactively by the user. Thus our method supports interactive exploration of a volumetric data set but still gives the user control over the mos...
Timo Ropinski, Jennis Meyer-Spradow, Stefan Diepen
Added 09 Dec 2010
Updated 09 Dec 2010
Type Journal
Year 2008
Where CGF
Authors Timo Ropinski, Jennis Meyer-Spradow, Stefan Diepenbrock, Jörg Mensmann, Klaus Hinrichs
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