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ENDM
2007

The Interval Liar Game

13 years 4 months ago
The Interval Liar Game
We regard the problem of communication in the presence of faulty transmissions. In contrast to the classical works in this area, we assume some structure on the times when the faults occur. More realistic seems the “burst error model”, in which all faults occur in some small time interval. Like previous work, our problem can best be modelled as a two-player perfect information game, in which one player (“Paul”) has to guess a number x from {1, . . . , n} using Yes/No-questions, which the second player (“Carole”) has to answer truthfully apart from few lies. In our setting, all lies have to be in a consecutive set of k rounds. We show that (for big n) Paul needs roughly log n + log log n + k rounds to determine the number, which is only k more than the case of just one single lie.
Benjamin Doerr, Johannes Lengler, David Steurer
Added 13 Dec 2010
Updated 13 Dec 2010
Type Journal
Year 2007
Where ENDM
Authors Benjamin Doerr, Johannes Lengler, David Steurer
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