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AAI
2005

Lessons From Emotion Psychology For The Design Of Lifelike Characters

10 years 2 months ago
Lessons From Emotion Psychology For The Design Of Lifelike Characters
This special issue describes a number of applications that utilize lifelike characters that teach indirectly, by playing some role in a social interaction with a user. The design of such systems reflects a compromise between competing, sometimes unarticulated demands: they must realistically exhibit the behaviors and characteristics of their role, they must facilitate the desired learning, and they must work within the limitations of current technology, and there is little theoretical or empirical guidance on the impact of these compromises on learning. Our perspective on this problem is shaped by our interest in the role of emotion and emotional behaviors in such forms of learning. In recent years, there has been an explosion of interest in the role of emotion in the design of virtual humans. The techniques and motivations underlying these various efforts can seem, from an outsider's perspective, as bewildering and multifaceted as the concept of emotion itself is generally accus...
Jonathan Gratch, Stacy Marsella
Added 15 Dec 2010
Updated 15 Dec 2010
Type Journal
Year 2005
Where AAI
Authors Jonathan Gratch, Stacy Marsella
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