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FUN
2010
Springer

Leveling-Up in Heroes of Might and Magic III

13 years 9 months ago
Leveling-Up in Heroes of Might and Magic III
We propose a model for level-ups in Heroes of Might and Magic III, and give an O 1 ε2 ln 1 δ learning algorithm to estimate the probabilities of secondary skills induced by any policy in the end of the leveling-up process. We develop software and test our model in an experiment. The correlation coefficient between theory and practice is greater than 0.99. The experiment also indicates that the process responsible for the randomization that takes place on levelups generates only a few different pseudo-random sequences. This might allow exploitation techniques in the near future; hence that process might require reengineering. Key words: learning, reverse engineering, inverse coupon collector’s problem, software reengineering, Heroes of Might and Magic
Dimitrios I. Diochnos
Added 19 Jul 2010
Updated 19 Jul 2010
Type Conference
Year 2010
Where FUN
Authors Dimitrios I. Diochnos
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