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VR
2011
IEEE

Leveraging change blindness for redirection in virtual environments

12 years 8 months ago
Leveraging change blindness for redirection in virtual environments
We present change blindness redirection, a novel technique for allowing the user to walk through an immersive virtual environment that is considerably larger than the available physical workspace. In contrast to previous redirection techniques, this approach, based on a dynamic environment model, does not introduce any visualvestibular conflicts from manipulating the mapping between physical and virtual motions, nor does it require breaking presence to stop and explicitly reorient the user. We conducted two user studies to evaluate the effectiveness of the change blindness illusion when exploring a virtual environment that was an order of magnitude larger than the physical walking space. Despite the dynamically changing environment, participants were able to draw coherent sketch maps of the environment structure, and pointing task results indicated that they were able to maintain their spatial orientation within the virtual world. Only one out of 77 participants across both both stud...
Evan A. Suma, Seth Clark, David M. Krum, Samantha
Added 22 Aug 2011
Updated 22 Aug 2011
Type Journal
Year 2011
Where VR
Authors Evan A. Suma, Seth Clark, David M. Krum, Samantha L. Finkelstein, Mark T. Bolas, Zachary Wartell
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