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TCS
2011

Local and global price of anarchy of graphical games

12 years 11 months ago
Local and global price of anarchy of graphical games
This paper initiates a study of connections between local and global properties of graphical games. Specifically, we introduce a concept of local price of anarchy that quantifies how well subsets of agents respond to their environments. We then show several methods of bounding the global price of anarchy of a game in terms of the local price of anarchy. All our bounds are essentially tight.
Oren Ben-Zwi, Amir Ronen
Added 15 May 2011
Updated 15 May 2011
Type Journal
Year 2011
Where TCS
Authors Oren Ben-Zwi, Amir Ronen
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