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AAAI
1997

From MiniMax to Manhattan

8 years 11 months ago
From MiniMax to Manhattan
The thinking process for playing chess by computer is significantly different from that used by humans. Although computer hardware and software have evolved considerably, computers still have difficulties to understand the more elaborate chess concepts. In this paper we look at the technology behind today’s chess programs, its current status and how it has developed. Finally, we explore some directions for the future.
T. Anthony Marsland, Yngvi Björnsson
Added 01 Nov 2010
Updated 01 Nov 2010
Type Conference
Year 1997
Where AAAI
Authors T. Anthony Marsland, Yngvi Björnsson
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