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CVGIP
2006

Modeling hairy plants

13 years 4 months ago
Modeling hairy plants
The appearance of computer generated plants has improved significantly due to recent advances in both modeling and rendering. In this paper we describe a system that further improves the appearance of CG plants by including the tiny hairs that cover many plant organs. A plant skeleton is generated using an L-system and graphically interpreted using generalized cylinders. The individual hairs are then mapped onto the surfaces and boundary edges of the mesh. Hair properties are specified and adjusted according to positional information. Sample images included in the paper illustrate the impact of hairs on the appearance of rendered plants.
Martin Fuhrer, Henrik Wann Jensen, Przemyslaw Prus
Added 11 Dec 2010
Updated 11 Dec 2010
Type Journal
Year 2006
Where CVGIP
Authors Martin Fuhrer, Henrik Wann Jensen, Przemyslaw Prusinkiewicz
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