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AAAI
2000

Multi-Fidelity Robotic Behaviors: Acting with Variable State Information

8 years 8 months ago
Multi-Fidelity Robotic Behaviors: Acting with Variable State Information
Our work is driven by one of the core purposes of artificial intelligence: to develop real robotic agents that achieve complex high-level goals in real-time environments. Robotic behaviors select actions as a function of the state of the robot and of the world. Designing robust and appropriate robotic behaviors is a difficult because of noise, uncertainty and the cost of acquiring the necessary state information. We addressed this challenge within the concrete domain of robotic soccer with fully autonomous legged robots provided by Sony. In this paper, we present one of the outcomes of this
Elly Winner, Manuela M. Veloso
Added 01 Nov 2010
Updated 01 Nov 2010
Type Conference
Year 2000
Where AAAI
Authors Elly Winner, Manuela M. Veloso
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