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Multi-resolution space carving using level set methods

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Multi-resolution space carving using level set methods
We present a multi-resolution space carving algorithm that reconstructs a 3D model of visual scene photographed by a calibrated digital camera placed at multiple viewpoints. Our approach employs a level set framework for reconstructing the scene. Unlike most standard space carving approaches, our level set approach produces a smooth reconstruction composed of manifold surfaces. Our method outputs a polygonal model, instead of a collection of voxels. We texturemap the reconstructed geometry using the photographs, and then render the model to produce photo-realistic new views of the scene.
Gregory G. Slabaugh, Ronald W. Schafer, Mat C. Han
Added 14 Jul 2010
Updated 14 Jul 2010
Type Conference
Year 2002
Where ICIP
Authors Gregory G. Slabaugh, Ronald W. Schafer, Mat C. Hans
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