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SIGCSE
2008
ACM

Multidisciplinary students and instructors: a second-year games course

13 years 4 months ago
Multidisciplinary students and instructors: a second-year games course
Computer games are a multi-billion dollar industry and have become an important part of our private and social lives. It is only natural, then, that the technology used to create games should become part of a computing science curriculum. However, game development is more than a massive programming endeavor. Today's games are largely about generating content within multidisciplinary teams. CMPUT 250 is a new computing science course at the University of Alberta that emphasizes creating games in multidisciplinary teams. This paper describes our experiences with the course, emphasizing the issues of multidisciplinary interactions: teaching, teamwork, and evaluation. Categories and Subject Descriptors K.3 [Computers and Education]: Miscellaneous General Terms: design
Nathan R. Sturtevant, H. James Hoover, Jonathan Sc
Added 14 Dec 2010
Updated 14 Dec 2010
Type Journal
Year 2008
Where SIGCSE
Authors Nathan R. Sturtevant, H. James Hoover, Jonathan Schaeffer, Sean Gouglas, Michael H. Bowling, Finnegan Southey, Matthew Bouchard, Ghassan Zabaneh
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