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IWEC
2004

Networked Mobile Gaming for 3G-Networks

13 years 5 months ago
Networked Mobile Gaming for 3G-Networks
Mobile devices offer the opportunity to play games nearly everywhere. Moreover, networked games allow individual players to interact with other people and to participate in a larger gaming world, which also provides for new business opportunities. Hence, we currently see an increased interest from game developers, providers and players in mobile games. However, due to the inherent nature of wireless networks, many challenges have to be addressed. 3G technology combines two of the world`s most powerful innovations, wireless communications and the Internet. This paper proposes an architecture for multiplayer games in 3G networks. It uses the capabilities and functionality provided by the IP Multimedia Subsystem (IMS). A prototype implementation demonstrates the feasibility of our approach.
Amjad Akkawi, Sibylle Schaller, Oliver Wellnitz, L
Added 31 Oct 2010
Updated 31 Oct 2010
Type Conference
Year 2004
Where IWEC
Authors Amjad Akkawi, Sibylle Schaller, Oliver Wellnitz, Lars C. Wolf
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