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WSCG
2001

A New Parallel Volume Rendering Algorithm

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A New Parallel Volume Rendering Algorithm
On screen division of objects for parallel volume rendering is considered in this paper. The suggested algorithm runs on private-memory based parallel computers. The notable characteristic of the algorithm is that it effects data transfers only when it is absolutely necessary.
Chin Hyun Chung, R. S. Ramakrishna
Added 31 Oct 2010
Updated 31 Oct 2010
Type Conference
Year 2001
Where WSCG
Authors Chin Hyun Chung, R. S. Ramakrishna
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