Sciweavers

ATAL
2015
Springer

Online Monte Carlo Counterfactual Regret Minimization for Search in Imperfect Information Games

8 years 8 days ago
Online Monte Carlo Counterfactual Regret Minimization for Search in Imperfect Information Games
Online search in games has been a core interest of artificial intelligence. Search in imperfect information games (e.g., Poker, Bridge, Skat) is particularly challenging due to the complexities introduced by hidden information. In this paper, we present Online Outcome Sampling, an online search variant of Monte Carlo Counterfactual Regret Minimization, which preserves its convergence to Nash equilibrium. We show that OOS can overcome the problem of non-locality encountered by previous search algorithms and perform well against its worst-case opponents. We show that exploitability of the strategies played by OOS decreases as the amount of search time increases, and that preexisting Information Set Monte Carlo tree search (ISMCTS) can get more exploitable over time. In head-to-head play, OOS outperforms ISMCTS in games where non-locality plays a significant role, given a sufficient computation time per move. Categories and Subject Descriptors I.2.1 [Artificial Intelligence]: Applicat...
Viliam Lisý, Marc Lanctot, Michael H. Bowli
Added 16 Apr 2016
Updated 16 Apr 2016
Type Journal
Year 2015
Where ATAL
Authors Viliam Lisý, Marc Lanctot, Michael H. Bowling
Comments (0)