Overlaying Motion, Time and Distance in 3-Space

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Overlaying Motion, Time and Distance in 3-Space
An innovative method for visually and functionally combining the elements of motion, time and distance in a three-dimensional computer animation is presented. At a glance, the elapsed time of the movement, distance traveled, relative velocity, scale and the object orientation can be derived from a single visual representation. Creation and editing of animations can also be simplified through the use of an interrelated set of immersive threedimensional user interface elements. Keywords 3D Animation, 3D Interfaces, Interactivity, Visual Design
Mike Pell
Added 06 Aug 2010
Updated 06 Aug 2010
Type Conference
Year 1997
Where CHI
Authors Mike Pell
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