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GRAPHICSINTERFACE
2009

Parallax photography: creating 3D cinematic effects from stills

13 years 2 months ago
Parallax photography: creating 3D cinematic effects from stills
We present an approach to convert a small portion of a light field with extracted depth information into a cinematic effect with simulated, smooth camera motion that exhibits a sense of 3D parallax. We develop a taxonomy of the cinematic conventions of these effects, distilled from observations of documentary film footage and organized by the number of subjects of interest in the scene. We present an automatic, content-aware approach to apply these cinematic conventions to an input light field. A face detector identifies subjects of interest. We then optimize for a camera path that conforms to a cinematic convention, maximizes apparent parallax, and avoids missing information in the input. We describe a GPUaccelerated, temporally coherent rendering algorithm that allows users to create more complex camera moves interactively, while experimenting with effects such as focal length, depth of field, and selective, depth-based desaturation or brightening. We evaluate and demonstrate our ap...
Ke Colin Zheng, Alex Colburn, Aseem Agarwala, Mane
Added 18 Feb 2011
Updated 18 Feb 2011
Type Journal
Year 2009
Where GRAPHICSINTERFACE
Authors Ke Colin Zheng, Alex Colburn, Aseem Agarwala, Maneesh Agrawala, David Salesin, Brian Curless, Michael F. Cohen
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